Cross Product Formula:
From: | To: |
The cross product is a binary operation on two vectors in three-dimensional space. It results in a vector that is perpendicular to both original vectors, with magnitude equal to the area of the parallelogram that the vectors span.
The calculator uses the standard cross product formula:
Where:
Explanation: The cross product produces a vector perpendicular to both input vectors, with magnitude proportional to the sine of the angle between them.
Details: The cross product is essential in physics for calculating torque, angular momentum, and electromagnetic fields. In computer graphics, it's used for calculating surface normals.
Tips: Enter all six components (x, y, z for both vectors). The result will be a vector in the format (i, j, k) components.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar quantity, while cross product gives a vector quantity perpendicular to both input vectors.
Q2: What does a zero cross product mean?
A: A zero cross product indicates that the vectors are parallel (or one/both are zero vectors).
Q3: Can cross product be calculated in 2D?
A: In 2D, the cross product is a scalar (the z-component of what would be the 3D result).
Q4: What's the right-hand rule?
A: Point fingers in direction of first vector, curl towards second vector - thumb points in direction of cross product.
Q5: Is cross product commutative?
A: No, A×B = -B×A (anti-commutative).