Vector Product (Cross Product):
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The vector product (or cross product) is a binary operation on two vectors in three-dimensional space. It results in a vector that is perpendicular to both original vectors, with magnitude equal to the area of the parallelogram they span.
The calculator uses the determinant formula:
Which expands to:
Details: Cross products are used in physics (torque, angular momentum), computer graphics (surface normals), and engineering (moment of force calculations).
Tips: Enter the i, j, k components for both vectors. The calculator will compute the perpendicular vector using the right-hand rule.
Q1: What's the difference between dot and cross product?
A: Dot product gives a scalar (number) while cross product gives a vector perpendicular to both inputs.
Q2: What does the magnitude of the cross product represent?
A: It equals the area of the parallelogram formed by the two vectors.
Q3: Why is the cross product only defined in 3D?
A: The perpendicular vector concept only works in 3D. In 2D, the cross product gives a scalar (the z-component of what would be a 3D result).
Q4: What is the right-hand rule?
A: Point fingers in direction of first vector, curl towards second vector - thumb points in cross product direction.
Q5: Can I calculate cross product for 2D vectors?
A: Yes, treat them as 3D vectors with z=0. The result will have only a z-component.