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Vertical Motion Calculator

Vertical Motion Equation:

\[ h = v_0 \times t - \frac{1}{2} \times g \times t^2 \]

m/s
s
m/s²

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1. What is the Vertical Motion Equation?

The vertical motion equation calculates the height of an object at a given time when projected upwards with an initial velocity, accounting for gravity's effect. It's fundamental in physics for analyzing projectile motion.

2. How Does the Calculator Work?

The calculator uses the vertical motion equation:

\[ h = v_0 \times t - \frac{1}{2} \times g \times t^2 \]

Where:

Explanation: The equation accounts for the initial upward motion (first term) and the downward acceleration due to gravity (second term).

3. Importance of Vertical Motion Calculation

Details: Understanding vertical motion is crucial for physics, engineering, sports science, and any application involving projectile motion or objects moving under gravity's influence.

4. Using the Calculator

Tips: Enter initial velocity in m/s, time in seconds, and gravity in m/s² (default is Earth's gravity 9.81 m/s²). All values must be non-negative.

5. Frequently Asked Questions (FAQ)

Q1: What does a negative height mean?
A: A negative result indicates the object has fallen below the initial projection point (assuming that point is h=0).

Q2: How does air resistance affect the calculation?
A: This equation ignores air resistance. For objects with significant air resistance, more complex models are needed.

Q3: What's the maximum height possible?
A: Maximum height occurs when vertical velocity becomes zero: \( h_{max} = \frac{v_0^2}{2g} \).

Q4: Can this be used for objects thrown downward?
A: Yes, use a negative v₀ value for downward initial velocity.

Q5: How accurate is this for real-world applications?
A: Very accurate in vacuum or for dense objects with minimal air resistance. Less accurate for light, large-surface-area objects.

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